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Adventurer Manager Wiki
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== Quick Stats == Your Adventurer's '''quick stats''' are a compact display of his or her HP, XP, level, age, and endurance found in the middle of the center column on the Adventurer's [[Character Sheet|character sheet]]. [[File:Character Sheet - Quick Stats.png|center]] === Level === As your Adventurers successfully complete combat encounters, clear [[Dungeon|dungeons]], and generally avoid dying, they earn [[XP]] (Experience Points). When they earn enough XP to reach the next level, they level up and get all sorts of nice benefits: * a [[Skills#Skill Points|skill point]] * attribute points to increase their [[Attribute|Attributes]] * more HP (hit points), [[Energy]], and [[Endurance]] * access to better [[Equipment|equipment]] and [[Skills]] All Adventurers start out at level 1 and can reach a maximum of level 50. === XP to Next Level === Progress bars are a nice, useful tool to keep you motivated in managing your Adventurers to achieve the next level. This metric is indicated by the yellow bar as a percentage of currently earned vs. minimum required XP for the next level. === Age === When Adventurers get old, they start being less effective as a lifetime of injuries, effort, and general wear-and-tear takes its toll. Older Adventurers can [[Retire|retire]], choosing to be a mentor to a younger Adventurer and pass down his or her knowledge of how to be the leanest, meanest fighting machine this side of [[Adventuria]]. See the article on [[Age]] for full information about the effects of aging on your Adventurers. === HP (Hit Points) === Hit Points are a numeric metric of how many and how hard of a whack your Adventurer can take before they die. Dead Adventurers can be [[Resurrected|resurrected]] at the [[Graveyard]] at your [[Ruler|Ruler's]] [[Castle]]. Hit points are indicated by the red bar as a percentage of current vs. maximum (fully healed) HP. This is the same number displayed under Defense as '''HP''' in the [[Stats tab]] in the left-most column on the character sheet. === Endurance === Endurance is a limit of how long an Adventurer can continue plowing through [[Dungeon|dungeons]] and taking on [[Auto-Adventure|auto-adventures]]. When an Adventurer's Endurance reaches 300 or less, the Adventurer becomes '''fatigued''' and suffers major [[Attribute|attribute]] decay until he or she is given enough in-game time to rest up and recover back to full health. Endurance is indicated by the green bar as a percentage of current vs. maximum (fully rested) endurance.
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