Adventurers in Adventurer Manager are also known as characters.
There are several races the player can choose based on certain adventurers.
Barbarians are playable characters that are possibly built for high attack and lower health than the warrior.
The warrior is a playable class that is possibly build to be balance in attack and defense.
They ranger class could be proficient in the Dagger/Bow & Arrow.
The Cleric could be a Heals/magic user for the team while having some physical attack/defense abilities.
The wizard is a primary magic user with a focus on attack spells.
The paladin can be a defensive class with focus on high defense and healing spells.
The Rogue is a attack damage unit that may focus on stealing items from the enemy as well as backstab/stealth abilities. He/she could also be proficient with the Dagger.
The monk could be a melee focus fighter with high attack damage using staffs and/or fist weapons.